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| | Art, mines, Heavy weapons on Spawn | |
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</3Bo200
Posts : 91 Join date : 2011-11-14 Age : 37 Location : Home
| Subject: Art, mines, Heavy weapons on Spawn Fri Dec 09, 2011 6:41 pm | |
| Can u PLEASE give some kind of list where u can do it and where not? I think on Fueldump its not allowed to set art on the Doors from the "fueldump Building"
Sure u can put art on capturable or Temporary spawns, but not on spawns, even if its not the only (seawall u have 2 spawns which are not capturable etc u should not camp them with art or hw)
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| | | Revival
Posts : 12 Join date : 2011-12-07 Age : 32
| Subject: Re: Art, mines, Heavy weapons on Spawn Mon Dec 12, 2011 7:25 pm | |
| According to Wildes (which is correct I guess) you cant Spawnarty, nade,.. any PERMANENT spawn. It's only 'allowed' on apturable ones, or objective-capturing ones
( I think. Correct if I'm wrong ) | |
| | | </3Bo200
Posts : 91 Join date : 2011-11-14 Age : 37 Location : Home
| Subject: Re: Art, mines, Heavy weapons on Spawn Mon Dec 12, 2011 10:05 pm | |
| Funny, cause u were the one who made the art on "fueldump" building...and when I told ya to not do it you laughed at me...
I think same, every capturable or destroyable (fuel dump command post building) could be spammed with art or mines....
But in my opinion rail gun the tower is spawn too, till the ammo is on the final tug and its disabled...some mean its Nö spawn | |
| | | Guest Guest
| Subject: Re: Art, mines, Heavy weapons on Spawn Mon Dec 12, 2011 10:53 pm | |
| Good questions deserve an answer!
Please look here:
Rules section of the forum. ty.
THX again to wildes, who provided the information.
Last edited by <BHS/3 SciroccO on Thu Dec 15, 2011 2:54 pm; edited 1 time in total (Reason for editing : saving space) |
| | | </3Bo200
Posts : 91 Join date : 2011-11-14 Age : 37 Location : Home
| Subject: Re: Art, mines, Heavy weapons on Spawn Tue Dec 13, 2011 9:36 am | |
| Thank u Pooper for sharing with us and thx Wildes for Providing Thats all i Needed, hope the other members Read this too... | |
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