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 Some insight about maxpackets/maxfps

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pooper

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PostSubject: Some insight about maxpackets/maxfps   Thu Dec 05, 2013 5:51 pm

For Scotty, the 17 fps man! I love you 

http://www.gamingpalace.de/index.php/tweaken.html

It`s in German, but you`ll be able to figure out the numbers I think.

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PostSubject: Re: Some insight about maxpackets/maxfps   Mon Dec 09, 2013 12:06 pm

appreciated my lover ill have a ganders at this when i upgrade my ram which will hopefully get bought today and delivered within next week or so Smile

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PostSubject: Re: Some insight about maxpackets/maxfps   Mon Dec 09, 2013 2:54 pm

I will translate the headlines of the paragraphs.

Wackler beim Laufen abstellen - turn off the bouncing while running
Gegner besser tracken - better tracking of enemy
Field of View -  Very Happy  I`ll translate for the author of the site: Blickfeld
Waffen nicht anzeigen - hide weapons
Blutdarstellung ausblenden für bessere Übersicht - turn off blood

Netzwerkeinstellung für cl_maxpackets - network settings for cl_maxpackets

Now this is the interesting part. He says that the maxfps and maxpackets rate depend on each other. He lists the settings for "com_maxfps" and "cl_maxpackets" and the resulting packets (in reality sent packets).

Interesting note he makes: "Bani" (the developer of ETpro) says it doesn`t matter which maxpackets rate you use.  Very Happy

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