BrokenHeartsShootingclub
~ Welcome to <BHS/3 Clan Forum ~

~ Enjoy your stay and be Happy Smile ~

~ BHS-ET.tk ~

(no ads for registered users)



 
HomeHome[b]Servers[b/]Recruiting forumUnbanFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 Crisless2 config file

View previous topic View next topic Go down 
AuthorMessage
I<3Pie



Posts : 302
Join date : 2012-04-27
Age : 29
Location : Inside The Interweb

PostSubject: Crisless2 config file   Mon Jul 09, 2012 1:45 pm

AUTOEXEC.CFG

/////////////////////////////////////////////////////////
// Script name Spawntimer autoexec //
// Script by antman //
// Last edited 23-05-2007 //
// http://www.antman.info/wolf/etpro/scripts/ //
/////////////////////////////////////////////////////////

// Executable
exec scripts/timer.cfg

CRISLESSHIGHGRAPHICS.CFG


//Made By CrisLess



// com_settings

com_hunkMegs "512"
com_zoneMegs "32"
com_soundMegs "64"
com_blood "0"
com_maxfps "125"
com_crashed "0"

sv_screenshake "0"

//Controls

unbind capslock



seta rate "25000"
seta snaps "20"
seta cl_maxpackets "100"
seta cl_timenudge "0"
seta cl_doubletapdelay "0"
seta pb_security "0"
seta logfile "1"

//mouse

seta m_pitch "0.022"
seta m_filter "0"
seta m_side "0.25"
seta m_yaw "0.022"
seta m_forward "0.25"
seta sensitivity "2.2"
seta cg_fov "90"
seta pmove_fixed "1"


bind MOUSE1 "+attack"
bind SHIFT "+sprint"
bind MOUSE3 "weapalt"

bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "notready"
bind F5 "class m 1; cmd vsay_team IamMedic ^d=bb ^0Medic^d/^7SMG
bind F6 "class e 1; cmd vsay_team IamEngineer ^d=bb ^0Engineur^d/^7SMG
bind F7 "class f 1; cmd vsay_team IamFieldOps ^d=bb ^0Field^d/^7SMG
bind F9 "class s 4; cmd vsay_team IamSoldier ^d=bb ^0soldier^d/^7Panzer
bind F8 "class c 1; cmd vsay_team IamCovertOps ^d=bb ^0Covert^d/^7Sten
bind F11 "class e 2; cmd vsay_team IamEngineer ^d=bb ^0Engineur^d/^7Rifle
bind F10 "vstr s-toggle"
set smg "class s 2; set s-toggle vstr smor; cmd say_team ^d=bb ^0Soldier^d/^7MG-42
set smor "class s 5; set s-toggle vstr smg; cmd say_team ^d=bb ^0SOldier^d/^7Mortar
set s-toggle "vstr smor"


bind 1 "weaponbank 1"
bind MOUSE2 "weaponbank 2 "
bind 3 "weaponbank 3 "
bind 4 "weaponbank 4"
bind MWHEELUP "weaponbank 5"
bind 2 "weaponbank 6"
bind MWHEELDOWN "weaponbank 7"

bind a "+moveleft"
bind MOUSE4 "+arty"
bind c "+movedown"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind g "+mapexpand"
bind o "say gg"
bind h "say ^d:^0)"
bind j "say ^d:^0("
bind k "say ^d:^0D"
bind l "openlimbomenu"
bind m "mvactivate"
bind p "say Rup!?"
bind q "+leanleft"
bind r "+reload"
bind s "+back"

bind t "messagemode"
bind u "messagemode3"
bind v "mp_quickmessage"
bind w "+forward"
bind x "-moveleft;wait;-moveright;wait;-forward;wait;+prone;wait;-prone"
bind y "messagemode2"
bind z "kill;forcetapout"

bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind SHIFT "+sprint"
bind ALT "+speed"
bind * "mp_fireteamadmin"

bind leftarrow "cmd team b 1"
bind rightarrow "cmd team r 1"
bind downarrow "cmd team s"




//ETpro


seta b_altHud "2" // Sets Alternate Hud Layout
seta b_altHudFlags "4" // Sets Alternate Hud Bit Flags
seta b_antilag "1" // Toggles Antilag
seta b_backCvars "0" // Toggles Cvar Backups
seta b_centeredWeapon "1" // Toggles Aligned Weapons for Pick-Up
seta b_chatAplha "0" // Sets Transperancy of Chat Background
seta b_chatFlags "1" // Toggles Display of Team Flags in Chat
seta b_descriptiveTextscale "0.8" // Sets Font Size of Limbo Popup
seta b_drawClock "1" // Toggles Display of Local Time
seta b_drawPromotion "1" // Toggles Display of Promotions
seta b_drawRanks "0" // Toggles Display of Player Ranks
seta b_drawRewards "1" // Toggles Display of Rewards
seta b_drawSpectatorAplha "0" // Sets Spectator Text Alpha While Specting
seta b_drawSpectatorTeamFlags "1" // Toggles Display of Team Flags While Specting
seta b_drawSpeed "0" // Toggles Display of Player Speed
seta b_chatSound "0" // Toggles Chat Sounds
seta b_fireteamAplha "1" // Sets Transperancy of Fireteam Layout
seta b_fireteamLatchedClass "1" // Toggles Display of Buddies' Latched Classes
seta b_goatSounds "1" // Toggles Goat Sound on Knife Kills
seta b_hitSounds "1" // Toggle Hit Sounds
seta b_hudYoffset "10" // Sets Vertical Offset of Lower Hud
seta b_killshot _delay "0" // Sets Delay Between Auto-Screenshots After Kills
seta b_lagometerAlpha "1" // Sets Transperancy of Lagometer
seta b_mapZoom "3" // Sets the Compass-Map Zoom Level
seta b_numPopups "7" // Sets Maximum Number of Popups
seta b_panzerhack "1" // Toggles Usage of Weapon Bank 2 for Smg at Level 4
seta b_muzzleflash "1" // Toggles Drawing of Muzzle Flash
seta b_tracers "1" // Toggles Drawing of Bullet Tracers
seta b_voteTextScale "0.75" // Sets Font Size of Vote Popup
seta b_watermarkAlpha "0" // Sets Transperancy of Server Watermark
seta b_weapAltReload "0"
seta b_PopupDelay "0.00"

// r_settings

seta r_customaspect "1"
seta r_customheight "718"
seta r_customwidth "1276"
seta r_detailtextures "1"
seta r_dlightBacks "1"
seta r_drawSun "1"
seta r_dynamiclight "1"
seta r_facePlaneCull "1"
seta r_fastsky "0"
seta r_finish "1"
seta r_flares "1"
seta r_fullscreen "0"
seta r_gamma "1.3"
seta r_highQualityVideo "1"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_intensity "1.5"
seta r_ignorehwgamma "1"
seta r_inGameVideo "1"
seta r_lodbias "0"
seta r_lodCurveError "250"
seta r_normallength "0.5"
seta r_oldMode ""
seta r_overBrightBits "1.5"
seta r_mapOverBrightBits "2"
seta cg_reticleBrightness "1.5"
seta r_picmip "0"
seta r_primitives "0"
seta r_railCoreWidth "1"
seta r_railSegmentLength "32"
seta r_railWidth "16"
seta r_rmse 0.0
seta r_roundImagesDown 2
seta r_simpleMipMaps 1
seta r_subdivisions 999
seta r_swapInterval 0
seta r_textureMode GL_LINEAR_MIPMAP_NEAREST
seta r_trisColor 1.0 1.0 1.0 1.0
seta r_textureAnisotropy 1.0
seta r_lastValidRenderer GeForce 6600 GT/PCI/SSE2/3DNOW!
seta r_picmip2 0
seta r_glDriver opengl32 unsafe
seta r_allowExtensions 1 unsafe
seta r_ext_compressed_textures 1 unsafe
seta r_ext_gamma_control 1 unsafe
seta r_ext_multitexture 1 unsafe
seta r_ext_compiled_vertex_array 1 unsafe
seta r_glIgnoreWicked3D 0 unsafe
seta r_ext_ATI_pntriangles 0 unsafe
seta r_ati_truform_tess 0 unsafe
seta r_ati_truform_normalmode GL_PN_TRIANGLES_NORMAL_MODE_LINEAR unsafe
seta r_ati_truform_pointmode GL_PN_TRIANGLES_POINT_MODE_LINEAR unsafe
seta r_ati_fsaa_samples 0 unsafe
seta r_ext_texture_filter_anisotropic "0" unsafe
seta r_ext_NV_fog_dist 0 unsafe
seta r_nv_fogdist_mode GL_EYE_RADIAL_NV unsafe
seta r_ext_texture_env_add 1 unsafe
seta r_clampToEdge 1 unsafe
seta r_texturebits 32 unsafe
seta r_colorbits 32 unsafe
seta r_stereo 0 unsafe
seta r_stencilbits 32 unsafe
seta r_depthbits 32 unsafe
seta r_mode 6 unsafe
seta r_smp 0 unsafe
seta r_fullscreen "1"





// Client Game

seta cg_draw2D "1" // Toggles Drawing of Hud Elements
seta cg_drawCompass "1" // Toggles Drawing of Compass & Command Map
seta cg_drawCrosshair "5" // Sets Crosshair Type
seta cg_drawCrosshairNames "1" // Toggles Drawing of Player Names
seta cg_drawFireteamOverlay "1" // Toggles Drawing of Fireteam Layout
seta cg_drawFPS "1" // Toggles Drawing of FPS Counter
seta cg_drawGun "1" // Toggles Drawing of Gun
seta cg_drawReinforcementTime "1" // Toggles Drawing of Respawn Time
seta cg_drawRoundTimer "1" // Toggles Drawing of Round Timer
seta cg_drawSmallPopupIcons "1" // Toggles Drawing of Small Popups
seta cg_drawSnapshot "0" // Toggles Drawing of Snapshot Counter
seta cg_drawSpreadScale "1" // Toggles Drawing of Spread Scale
seta cg_drawWeaponIconFlash "0" // Toggles Weapon Icon Flashing
seta cg_announcer "1" // Toggles Announcer at Match Start
seta cg_atmosphericEffects "0" // Toggles Drawing of Rain/snow/lightning
seta cg_autoAction "0" // Toggles Autoscreenshot, Autorecord & Autostats
seta cg_autoActivate "1" // Toggles Automatic Pickup of Items
seta cg_autoReload "0" // Toggles Automatic Reload When out of Ammo
seta cg_autoSwitch "0" // Toggles Automatic Weapon Switch When Picked Up
seta cg_bloodDamageBlend "0" // Toggles Blood Splater
seta cg_bloodFlash "0" // Toggles Blood Flash When Hit
seta cg_bloodTime "120" // Sets Duration to Keep Blood Blending on Surfaces
seta cg_bobPitch "0" // Sets View Pitching While Moving
seta cg_bobRoll "0" // Sets View Rolling While Moving
seta cg_bobUp "0" // Sets View Bobing Up/down While Moving
seta cg_brassTime "0" // Sets Duration to Keep Used Shells on Maps
seta cg_complaintPopup "0" // Toggles Complaint Popups When Team-Killed
seta cg_coronas "0" // Toggles Rendering of Halos Around Luminous Light Sources
seta cg_crosshairAlpha "1" // Sets Crosshair Primary Alpha
seta cg_crosshairAlphaAlt "1.0" // Sets Crosshair Secondary Alpha
seta cg_crosshairColor "red"
seta cg_crosshairColorAlt "red" // Sets Crosshair Secondary Color
seta cg_crosshairHealth "0" // Toggles Drawing of Crosshair Color Based on Current Health
seta cg_crosshairPulse "0" // Toggles Crosshair Pulsing
seta cg_crosshairX "0" // Sets Crosshair Horizantal Offset
seta cg_crosshairY "0" // Sets Crosshair Vertical Offset
seta cg_cursorHints "4" // Toggles Crosshair Hints
seta cg_descriptiveText "0" // Toggles Display of Limbo Text
seta cg_errorDecay "100" // Sets Time to Decay Prediction Errors
seta cg_enableBreath "0" // Toggles Breathing Mist
seta cg_gibs "0" // Toggles Rendering of Player Gibs
seta cg_instantTapout "1" // Toggles LMS Limbo Confirmation Menu
seta cg_lagometer "1" // Toggles Drawing of Lagometer
seta cg_markTime "20000" // Sets Duration to Keep Wall Marks
seta cg_noAmmoAutoSwitch "0" // Toggles Automatic Weapon Switch When Completely out of Ammo
seta cg_noVoiceChats "0" // Toggles Voice Chats
seta cg_noVoiceText "0" // Toggles Voice Text
seta cg_predictItems "0" // Toggles Item Picking Prediction
seta cg_quickMessageAlt "1" // Toggles Usage of Numbers or Letters in Vsay Menus
seta cg_runpitch "0"
seta cg_runroll "0"
seta cg_shadows "0" // Toggles Rendering of Player Shadows
seta cg_showBlood "0" // Toggles Blood When Players Are Hit
seta cg_teamChatHeight "5" // Sets Maximum Number of Chats to Be Displayed
seta cg_teamChatsOnly "0" // Toggles Filter for Non-Team Chats
seta cg_teamChatTime "8000" // Sets Duration of Chats
seta cg_useScreenshotJPEG "1" // Toggles Usage of jpeg for Screenshots
seta cg_voiceSpriteTime "6000" // Sets Duration for Displaying Voice Tags Above Players
seta cg_wolfParticles "0" // Toggles Particles Effects
seta cg_zoomDefaultSniper "4" // Sets Default Zoom of Scoped Equipments (4-20)
seta cg_zoomStepSniper "8" // Sets Size of Zoom Steps
seta cg_recording_statusline "1"


//sound settings

seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "11"
seta s_doppler "0"
seta s_separation "0.5"
seta s_musicvolume "0"


// CLEAR SCREENSHOT
// ETPro mod and demo playback only
bind uparrow "cg_draw2d 0; cg_crosshair 0; cg_fov 90; wait 10; screenshot; wait 10; cg_crosshair 5; cg_fov 90; cg_draw2d 1"

bind , "zoomout"

bind b vstr arty
set arty "+zoom; +attack; -attack; -zoom; say_buddy ^dA^7rtillery^0!"

bind MOUSE4 "vstr gun_frametoggle"
set gun_frametoggle "vstr gun1"
set gun1 "cg_gun_frame 1;echo ^4GUN_FRAME ^21;set gun_frametoggle vstr gun2
set gun2 "cg_gun_frame 0;echo ^4GUN_FRAME ^10;set gun_frametoggle vstr gun1

// Fov toggle

bind CTRL vstr fov

set fov1 "cg_fov 90; echo ^0> ^7Fov set to^0: ^790; set fov vstr fov2"
set fov2 "cg_fov 100; echo ^0> ^7Fov set to^0: ^7100; set fov vstr fov1"
set fov vstr fov1


exec autoexec
exec name
exec stats
exec spawn


CRISLESSLOWGRAPHICS.CFG

//Made By CrisLess



//com_settings

com_hunkMegs "512"
com_zoneMegs "32"
com_soundMegs "64"
com_blood "0"
com_maxfps "125"
com_crashed "0"

sv_screenshake "0"

//Controls

unbind capslock



seta rate "25000"
seta snaps "20"
seta cl_maxpackets "100"
seta cl_timenudge "0"
seta cl_doubletapdelay "0"
seta pb_security "0"
seta logfile "1"

//mouse
seta m_pitch "0.022"
seta m_filter "0"
seta m_side "0.25"
seta m_yaw "0.022"
seta m_forward "0.25"
seta sensitivity "2.2"
seta cg_fov "90"
seta pmove_fixed "1"


bind MOUSE1 "+attack"
bind SHIFT "+sprint"
bind MOUSE3 "weapalt"

bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "notready"
bind F5 "class m 1; cmd vsay_team IamMedic ^d=bb ^0Medic^d/^7SMG
bind F6 "class e 1; cmd vsay_team IamEngineer ^d=bb ^0Engineur^d/^7SMG
bind F7 "class f 1; cmd vsay_team IamFieldOps ^d=bb ^0Field^d/^7SMG
bind F9 "class s 4; cmd vsay_team IamSoldier ^d=bb ^0soldier^d/^7Panzer
bind F8 "class c 1; cmd vsay_team IamCovertOps ^d=bb ^0Covert^d/^7Sten
bind F11 "class e 2; cmd vsay_team IamEngineer ^d=bb ^0Engineur^d/^7Rifle
bind F10 "vstr s-toggle"
set smg "class s 2; set s-toggle vstr smor; cmd say_team ^d=bb ^0Soldier^d/^7MG-42
set smor "class s 5; set s-toggle vstr smg; cmd say_team ^d=bb ^0SOldier^d/^7Mortar
set s-toggle "vstr smor"


bind 1 "weaponbank 1"
bind MOUSE2 "weaponbank 2 "
bind 3 "weaponbank 3 "
bind 4 "weaponbank 4"
bind MWHEELUP "weaponbank 5"
bind 2 "weaponbank 6"
bind MWHEELDOWN "weaponbank 7"

bind a "+moveleft"
bind MOUSE4 "+arty"
bind c "+movedown"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind g "+mapexpand"
bind o "say gg"
bind h "say ^d:^0)"
bind j "say ^d:^0("
bind k "say ^d:^0D"
bind l "openlimbomenu"
bind m "mvactivate"
bind p "say Rup!?"
bind q "+leanleft"
bind r "+reload"
bind s "+back"

bind t "messagemode"
bind u "messagemode3"
bind v "mp_quickmessage"
bind w "+forward"
bind x "-moveleft;wait;-moveright;wait;-forward;wait;+prone;wait;-prone"
bind y "messagemode2"
bind z "kill;forcetapout"

bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind SHIFT "+sprint"
bind ALT "+speed"
bind * "mp_fireteamadmin"

bind leftarrow "cmd team b 1"
bind rightarrow "cmd team r 1"
bind downarrow "cmd team s"




//ETpro


seta b_altHud "2" // Sets Alternate Hud Layout
seta b_altHudFlags "4" // Sets Alternate Hud Bit Flags
seta b_antilag "1" // Toggles Antilag
seta b_backCvars "0" // Toggles Cvar Backups
seta b_centeredWeapon "1" // Toggles Aligned Weapons for Pick-Up
seta b_chatAplha "0" // Sets Transperancy of Chat Background
seta b_chatFlags "1" // Toggles Display of Team Flags in Chat
seta b_descriptiveTextscale "0.8" // Sets Font Size of Limbo Popup
seta b_drawClock "1" // Toggles Display of Local Time
seta b_drawPromotion "1" // Toggles Display of Promotions
seta b_drawRanks "0" // Toggles Display of Player Ranks
seta b_drawRewards "1" // Toggles Display of Rewards
seta b_drawSpectatorAplha "0" // Sets Spectator Text Alpha While Specting
seta b_drawSpectatorTeamFlags "1" // Toggles Display of Team Flags While Specting
seta b_drawSpeed "0" // Toggles Display of Player Speed
seta b_chatSound "0" // Toggles Chat Sounds
seta b_fireteamAplha "1" // Sets Transperancy of Fireteam Layout
seta b_fireteamLatchedClass "1" // Toggles Display of Buddies' Latched Classes
seta b_goatSounds "1" // Toggles Goat Sound on Knife Kills
seta b_hitSounds "1" // Toggle Hit Sounds
seta b_hudYoffset "10" // Sets Vertical Offset of Lower Hud
seta b_killshot _delay "0" // Sets Delay Between Auto-Screenshots After Kills
seta b_lagometerAlpha "1" // Sets Transperancy of Lagometer
seta b_mapZoom "3" // Sets the Compass-Map Zoom Level
seta b_numPopups "7" // Sets Maximum Number of Popups
seta b_panzerhack "1" // Toggles Usage of Weapon Bank 2 for Smg at Level 4
seta b_muzzleflash "0" // Toggles Drawing of Muzzle Flash
seta b_tracers "0" // Toggles Drawing of Bullet Tracers
seta b_voteTextScale "0.75" // Sets Font Size of Vote Popup
seta b_watermarkAlpha "0" // Sets Transperancy of Server Watermark
seta b_weapAltReload "0"
seta b_PopupDelay "0.00"


//r_settings


seta r_mode "6"
seta r_gamma "3"
seta r_picmip "0"
seta r_picmip2 "0"
seta r_colorbits "16"
seta r_texturebits "16"
seta r_stencilbits "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_swapinterval "0"
seta r_intensity "1.5"
seta r_mapoverbrightbits "4"
seta r_overbrightbits "4"
seta r_dynamiclight "0"
seta r_ignorehwgamma "1"
seta r_dlightBacks "0"
seta r_subdivisions "999"
seta r_inGameVideo "0"
seta r_ext_texture_env_add "0"
seta r_lodcurveerror "250"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_roundImagesDown "1"
seta r_simpleMipMaps "1"
seta r_vertexLight "1"
seta r_allowExtensions "1"
seta r_flares "0"
seta r_finish "1"
seta r_lodbias "2" // 0 on high, 1 medium ja 2 low detail
seta r_lodscale "5"
seta r_drawSun "0"
seta r_fastsky "1"
seta r_ext_ATI_pntriangles "0"
seta r_ati_truform_tess "0"
seta r_ati_fsaa_samples "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_flares "0"
seta r_smp "0"
seta r_displayrefresh "120"




// Client Game


seta cg_draw2D "1" // Toggles Drawing of Hud Elements
seta cg_drawCompass "1" // Toggles Drawing of Compass & Command Map
seta cg_drawCrosshair "5" // Sets Crosshair Type
seta cg_drawCrosshairNames "1" // Toggles Drawing of Player Names
seta cg_drawFireteamOverlay "1" // Toggles Drawing of Fireteam Layout
seta cg_drawFPS "1" // Toggles Drawing of FPS Counter
seta cg_drawGun "1" // Toggles Drawing of Gun
seta cg_drawReinforcementTime "1" // Toggles Drawing of Respawn Time
seta cg_drawRoundTimer "1" // Toggles Drawing of Round Timer
seta cg_drawSmallPopupIcons "1" // Toggles Drawing of Small Popups
seta cg_drawSnapshot "0" // Toggles Drawing of Snapshot Counter
seta cg_drawSpreadScale "1" // Toggles Drawing of Spread Scale
seta cg_drawWeaponIconFlash "0" // Toggles Weapon Icon Flashing
seta cg_announcer "1" // Toggles Announcer at Match Start
seta cg_atmosphericEffects "0" // Toggles Drawing of Rain/snow/lightning
seta cg_autoAction "0" // Toggles Autoscreenshot, Autorecord & Autostats
seta cg_autoActivate "1" // Toggles Automatic Pickup of Items
seta cg_autoReload "0" // Toggles Automatic Reload When out of Ammo
seta cg_autoSwitch "0" // Toggles Automatic Weapon Switch When Picked Up
seta cg_bloodDamageBlend "0" // Toggles Blood Splater
seta cg_bloodFlash "0" // Toggles Blood Flash When Hit
seta cg_bloodTime "120" // Sets Duration to Keep Blood Blending on Surfaces
seta cg_bobPitch "0" // Sets View Pitching While Moving
seta cg_bobRoll "0" // Sets View Rolling While Moving
seta cg_bobUp "0" // Sets View Bobing Up/down While Moving
seta cg_brassTime "0" // Sets Duration to Keep Used Shells on Maps
seta cg_complaintPopup "0" // Toggles Complaint Popups When Team-Killed
seta cg_coronas "0" // Toggles Rendering of Halos Around Luminous Light Sources
seta cg_crosshairAlpha "1" // Sets Crosshair Primary Alpha
seta cg_crosshairAlphaAlt "1.0" // Sets Crosshair Secondary Alpha
seta cg_crosshairColor "red"
seta cg_crosshairColorAlt "red" // Sets Crosshair Secondary Color
seta cg_crosshairHealth "0" // Toggles Drawing of Crosshair Color Based on Current Health
seta cg_crosshairPulse "0" // Toggles Crosshair Pulsing
seta cg_crosshairX "0" // Sets Crosshair Horizantal Offset
seta cg_crosshairY "0" // Sets Crosshair Vertical Offset
seta cg_cursorHints "4" // Toggles Crosshair Hints
seta cg_descriptiveText "0" // Toggles Display of Limbo Text
seta cg_errorDecay "100" // Sets Time to Decay Prediction Errors
seta cg_enableBreath "0" // Toggles Breathing Mist
seta cg_gibs "0" // Toggles Rendering of Player Gibs
seta cg_instantTapout "1" // Toggles LMS Limbo Confirmation Menu
seta cg_lagometer "1" // Toggles Drawing of Lagometer
seta cg_markTime "20000" // Sets Duration to Keep Wall Marks
seta cg_noAmmoAutoSwitch "0" // Toggles Automatic Weapon Switch When Completely out of Ammo
seta cg_noVoiceChats "0" // Toggles Voice Chats
seta cg_noVoiceText "0" // Toggles Voice Text
seta cg_predictItems "0" // Toggles Item Picking Prediction
seta cg_quickMessageAlt "1" // Toggles Usage of Numbers or Letters in Vsay Menus
seta cg_runpitch "0"
seta cg_runroll "0"
seta cg_shadows "0" // Toggles Rendering of Player Shadows
seta cg_showBlood "0" // Toggles Blood When Players Are Hit
seta cg_teamChatHeight "5" // Sets Maximum Number of Chats to Be Displayed
seta cg_teamChatsOnly "0" // Toggles Filter for Non-Team Chats
seta cg_teamChatTime "8000" // Sets Duration of Chats
seta cg_useScreenshotJPEG "1" // Toggles Usage of jpeg for Screenshots
seta cg_voiceSpriteTime "6000" // Sets Duration for Displaying Voice Tags Above Players
seta cg_wolfParticles "0" // Toggles Particles Effects
seta cg_zoomDefaultSniper "4" // Sets Default Zoom of Scoped Equipments (4-20)
seta cg_zoomStepSniper "8" // Sets Size of Zoom Steps
seta cg_recording_statusline "1"


//sound settings

seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "11"
seta s_doppler "0"
seta s_separation "0.5"
seta s_musicvolume "0"


// CLEAR SCREENSHOT
// ETPro mod and demo playback only
bind uparrow "cg_draw2d 0; cg_crosshair 0; cg_fov 90; wait 10; screenshot; wait 10; cg_crosshair 5; cg_fov 90; cg_draw2d 1"

bind , "zoomout"

bind b vstr arty
set arty "+zoom; +attack; -attack; -zoom; say_buddy ^dA^7rtillery^0!"

bind MOUSE4 "vstr gun_frametoggle"
set gun_frametoggle "vstr gun1"
set gun1 "cg_gun_frame 1;echo ^4GUN_FRAME ^21;set gun_frametoggle vstr gun2
set gun2 "cg_gun_frame 0;echo ^4GUN_FRAME ^10;set gun_frametoggle vstr gun1

// Fov toggle

bind CTRL vstr fov

set fov1 "cg_fov 90; echo ^0> ^7Fov set to^0: ^790; set fov vstr fov2"
set fov2 "cg_fov 100; echo ^0> ^7Fov set to^0: ^7100; set fov vstr fov1"
set fov vstr fov1


exec autoexec
exec name
exec stats
exec spawn

NAME.CFG

// Nick Selector

// This script can hold 6 Nick names. You have to place all your nick names twice.
// Once in the echo name section and once in the setname section

// Binded keys:

// The key to scroll through the names (in echo section)

bind n vstr Nick

//The key with which you set the name

bind m vstr setNick


// Set name section
// Set your nick names here
set Name1 "set name ^7CrisLess^8, ^0KAPOKS"
set Name2 "set name ^0Kapoks ^7^7L^zi^9f^de^0SUCK^7S "
set Name3 "set name ^7Crisless ^d#ABONPTMW"
set Name4 "set name ^0CrisLess"
set Name5 "set name ^0CrisLess^3.^dswe"
set Name6 "set name ^7Cris"

// echo name section
// Set your nick names here again
set echoName1 "echo ^0> ^7Nick^0: ^7Crisless^8, ^0KAPOKS"
set echoName2 "echo ^0> ^7Nick^0: ^0Kapoks ^7^7L^zi^9f^de^0SUCK^7S "
set echoName3 "echo ^0> ^7Nick^0: ^7Crisless ^d#ABONPTMW"
set echoName4 "echo ^0> ^7Nick^0: ^0CrisLess"
set echoName5 "echo ^0> ^7Nick^0: ^0CrisLess^3.^dswe""
set echoName6 "echo ^0> ^7Nick^0: ^7Cris"

// Nick changer
set N1 "vstr echoName1; set Nick vstr N2; set setNick vstr Name1"
set N2 "vstr echoName2; set Nick vstr N3; set setNick vstr Name2"
set N3 "vstr echoName3; set Nick vstr N4; set setNick vstr Name3"
set N4 "vstr echoName4; set Nick vstr N5; set setNick vstr Name4"
set N5 "vstr echoName5; set Nick vstr N6; set setNick vstr Name5"
set N6 "vstr echoName6; set Nick vstr N1; set setNick vstr Name6"
set Nick "vstr N1"
set setNick "echo ^0>^7Choose a Nick first!^0<"
echo ^dName Selector script loaded^0!


SPAWN.CFG

//SPAWN selection, made by Crisless

bind ENTER "setspawnpt 0;say_team ^0SPAWN ^d'^70"
bind HOME "setspawnpt 1;say_team ^0SPAWN ^d'^71"
bind DEL "setspawnpt 2;say_team ^0SPAWN ^d'^72
bind END "setspawnpt 3;say_team ^0SPAWN ^d'^73"
bind PGUP "setspawnpt 4;say_team ^0SPAWN ^d'^74"
bind PGDN "setspawnpt 5;say_team ^0SPAWN ^d'^75"


STATS.CFG

// Stats script

// Binded key
bind i "+vstr stats1 stats2"

// Script
set stats1 "+topshots; +stats"
set stats2 "-topshots; -topshots; -stats; -stats"
echo ^dstats script loaded^0!

<BHS/3 Clan ***
pie
Back to top Go down
View user profile
 
Crisless2 config file
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» BES mod, slippery!?
» Config File
» Config file
» Help me with a custom Save File, anyone?
» ChessPad: A PGN file generator

Permissions in this forum:You cannot reply to topics in this forum
BrokenHeartsShootingclub :: General :: Config Corner :: Internet configs-
Jump to: