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 Crisless config file

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I<3Pie



Posts : 302
Join date : 2012-04-27
Age : 29
Location : Inside The Interweb

PostSubject: Crisless config file   Mon Jul 09, 2012 1:43 pm

AUTOEXEC.CFG

/////////////////////////////////////////////////////////
// Script name Spawntimer autoexec //
// Script by antman //
// Last edited 23-05-2007 //
// http://www.antman.info/wolf/etpro/scripts/ //
/////////////////////////////////////////////////////////

// Executable
exec cris/scripts/timer.cfg


CRIS.CFG

//Made By CrisLess

echo sharp
echo no grass
echo pixelated edges
echo mid-dark
echo detail
echo 160 fps



// [com_settings].

com_hunkMegs "512"
com_zoneMegs "32"
com_soundMegs "64"
com_blood "0"
com_maxfps "125"
com_crashed "0"

sv_screenshake "0"
//Controls

unbind capslock



seta rate "25000"
seta snaps "20"
seta cl_maxpackets "100"
seta cl_timenudge "0"
seta cl_doubletapdelay "0"
seta pb_security "0"
seta logfile "1"




//ETpro


seta b_altHud "2" // Sets Alternate Hud Layout
seta b_altHudFlags "4" // Sets Alternate Hud Bit Flags
seta b_antilag "1" // Toggles Antilag
seta b_backCvars "0" // Toggles Cvar Backups
seta b_centeredWeapon "1" // Toggles Aligned Weapons for Pick-Up
seta b_chatAplha "0" // Sets Transperancy of Chat Background
seta b_chatFlags "1" // Toggles Display of Team Flags in Chat
seta b_descriptiveTextscale "0.8" // Sets Font Size of Limbo Popup
seta b_drawClock "1" // Toggles Display of Local Time
seta b_drawPromotion "1" // Toggles Display of Promotions
seta b_drawRanks "0" // Toggles Display of Player Ranks
seta b_drawRewards "1" // Toggles Display of Rewards
seta b_drawSpectatorAplha "0" // Sets Spectator Text Alpha While Specting
seta b_drawSpectatorTeamFlags "1" // Toggles Display of Team Flags While Specting
seta b_drawSpeed "0" // Toggles Display of Player Speed
seta b_chatSound "0" // Toggles Chat Sounds
seta b_fireteamAplha "1" // Sets Transperancy of Fireteam Layout
seta b_fireteamLatchedClass "1" // Toggles Display of Buddies' Latched Classes
seta b_goatSounds "1" // Toggles Goat Sound on Knife Kills
seta b_hitSounds "1" // Toggle Hit Sounds
seta b_hudYoffset "10" // Sets Vertical Offset of Lower Hud
seta b_killshot _delay "0" // Sets Delay Between Auto-Screenshots After Kills
seta b_lagometerAlpha "1" // Sets Transperancy of Lagometer
seta b_mapZoom "3" // Sets the Compass-Map Zoom Level
seta b_numPopups "7" // Sets Maximum Number of Popups
seta b_panzerhack "1" // Toggles Usage of Weapon Bank 2 for Smg at Level 4
seta b_muzzleflash "0" // Toggles Drawing of Muzzle Flash
seta b_tracers "0" // Toggles Drawing of Bullet Tracers
seta b_voteTextScale "0.75" // Sets Font Size of Vote Popup
seta b_watermarkAlpha "0" // Sets Transperancy of Server Watermark
seta b_weapAltReload "0"
seta b_PopupDelay "0.00"


seta r_customaspect "1"
seta r_customheight "718"
seta r_customwidth "1276"
seta r_detailtextures "1"
seta r_dlightBacks "1"
seta r_drawSun "1"
seta r_dynamiclight "1"
seta r_facePlaneCull "1"
seta r_fastsky "0"
seta r_finish "1"
seta r_flares "1"
seta r_fullscreen "0"
seta r_gamma "1.3"
seta r_highQualityVideo "1"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_intensity "1.5"
seta r_ignorehwgamma "1"
seta r_inGameVideo "1"
seta r_lodbias "0"
seta r_lodCurveError "250"
seta r_normallength "0.5"
seta r_oldMode ""
seta r_overBrightBits "1.5"
seta r_mapOverBrightBits "2"
seta cg_reticleBrightness "1.5"
seta r_picmip "0"
seta r_primitives "0"
seta r_railCoreWidth "1"
seta r_railSegmentLength "32"
seta r_railWidth "16"
seta r_rmse 0.0
seta r_roundImagesDown 2
seta r_simpleMipMaps 1
seta r_subdivisions 999
seta r_swapInterval 0
seta r_textureMode GL_LINEAR_MIPMAP_NEAREST
seta r_trisColor 1.0 1.0 1.0 1.0
seta r_textureAnisotropy 1.0
seta r_lastValidRenderer GeForce 6600 GT/PCI/SSE2/3DNOW!
seta r_picmip2 0
seta r_glDriver opengl32 unsafe
seta r_allowExtensions 1 unsafe
seta r_ext_compressed_textures 1 unsafe
seta r_ext_gamma_control 1 unsafe
seta r_ext_multitexture 1 unsafe
seta r_ext_compiled_vertex_array 1 unsafe
seta r_glIgnoreWicked3D 0 unsafe
seta r_ext_ATI_pntriangles 0 unsafe
seta r_ati_truform_tess 0 unsafe
seta r_ati_truform_normalmode GL_PN_TRIANGLES_NORMAL_MODE_LINEAR unsafe
seta r_ati_truform_pointmode GL_PN_TRIANGLES_POINT_MODE_LINEAR unsafe
seta r_ati_fsaa_samples 0 unsafe
seta r_ext_texture_filter_anisotropic "0" unsafe
seta r_ext_NV_fog_dist 0 unsafe
seta r_nv_fogdist_mode GL_EYE_RADIAL_NV unsafe
seta r_ext_texture_env_add 1 unsafe
seta r_clampToEdge 1 unsafe
seta r_texturebits 32 unsafe
seta r_colorbits 32 unsafe
seta r_stereo 0 unsafe
seta r_stencilbits 32 unsafe
seta r_depthbits 32 unsafe
seta r_smp 0 unsafe



// Client Game


seta cg_draw2D "1" // Toggles Drawing of Hud Elements
seta cg_drawCompass "1" // Toggles Drawing of Compass & Command Map
seta cg_drawCrosshair "5" // Sets Crosshair Type
seta cg_drawCrosshairNames "1" // Toggles Drawing of Player Names
seta cg_drawFireteamOverlay "1" // Toggles Drawing of Fireteam Layout
seta cg_drawFPS "1" // Toggles Drawing of FPS Counter
seta cg_drawGun "1" // Toggles Drawing of Gun
seta cg_drawReinforcementTime "1" // Toggles Drawing of Respawn Time
seta cg_drawRoundTimer "1" // Toggles Drawing of Round Timer
seta cg_drawSmallPopupIcons "1" // Toggles Drawing of Small Popups
seta cg_drawSnapshot "0" // Toggles Drawing of Snapshot Counter
seta cg_drawSpreadScale "1" // Toggles Drawing of Spread Scale
seta cg_drawWeaponIconFlash "0" // Toggles Weapon Icon Flashing
seta cg_announcer "1" // Toggles Announcer at Match Start
seta cg_atmosphericEffects "0" // Toggles Drawing of Rain/snow/lightning
seta cg_autoAction "0" // Toggles Autoscreenshot, Autorecord & Autostats
seta cg_autoActivate "1" // Toggles Automatic Pickup of Items
seta cg_autoReload "0" // Toggles Automatic Reload When out of Ammo
seta cg_autoSwitch "0" // Toggles Automatic Weapon Switch When Picked Up
seta cg_bloodDamageBlend "0" // Toggles Blood Splater
seta cg_bloodFlash "0" // Toggles Blood Flash When Hit
seta cg_bloodTime "120" // Sets Duration to Keep Blood Blending on Surfaces
seta cg_bobPitch "0" // Sets View Pitching While Moving
seta cg_bobRoll "0" // Sets View Rolling While Moving
seta cg_bobUp "0" // Sets View Bobing Up/down While Moving
seta cg_brassTime "0" // Sets Duration to Keep Used Shells on Maps
seta cg_complaintPopup "0" // Toggles Complaint Popups When Team-Killed
seta cg_coronas "0" // Toggles Rendering of Halos Around Luminous Light Sources
seta cg_crosshairAlpha "1" // Sets Crosshair Primary Alpha
seta cg_crosshairAlphaAlt "1.0" // Sets Crosshair Secondary Alpha
seta cg_crosshairColor "red"
seta cg_crosshairColorAlt "red" // Sets Crosshair Secondary Color
seta cg_crosshairHealth "0" // Toggles Drawing of Crosshair Color Based on Current Health
seta cg_crosshairPulse "0" // Toggles Crosshair Pulsing
seta cg_crosshairX "0" // Sets Crosshair Horizantal Offset
seta cg_crosshairY "0" // Sets Crosshair Vertical Offset
seta cg_cursorHints "4" // Toggles Crosshair Hints
seta cg_descriptiveText "0" // Toggles Display of Limbo Text
seta cg_errorDecay "100" // Sets Time to Decay Prediction Errors
seta cg_enableBreath "0" // Toggles Breathing Mist
seta cg_gibs "0" // Toggles Rendering of Player Gibs
seta cg_instantTapout "1" // Toggles LMS Limbo Confirmation Menu
seta cg_lagometer "1" // Toggles Drawing of Lagometer
seta cg_markTime "20000" // Sets Duration to Keep Wall Marks
seta cg_noAmmoAutoSwitch "0" // Toggles Automatic Weapon Switch When Completely out of Ammo
seta cg_noVoiceChats "0" // Toggles Voice Chats
seta cg_noVoiceText "0" // Toggles Voice Text
seta cg_predictItems "0" // Toggles Item Picking Prediction
seta cg_quickMessageAlt "1" // Toggles Usage of Numbers or Letters in Vsay Menus
seta cg_runpitch "0"
seta cg_runroll "0"
seta cg_shadows "0" // Toggles Rendering of Player Shadows
seta cg_showBlood "0" // Toggles Blood When Players Are Hit
seta cg_teamChatHeight "5" // Sets Maximum Number of Chats to Be Displayed
seta cg_teamChatsOnly "0" // Toggles Filter for Non-Team Chats
seta cg_teamChatTime "8000" // Sets Duration of Chats
seta cg_useScreenshotJPEG "1" // Toggles Usage of jpeg for Screenshots
seta cg_voiceSpriteTime "6000" // Sets Duration for Displaying Voice Tags Above Players
seta cg_wolfParticles "0" // Toggles Particles Effects
seta cg_zoomDefaultSniper "4" // Sets Default Zoom of Scoped Equipments (4-20)
seta cg_zoomStepSniper "8" // Sets Size of Zoom Steps
seta cg_recording_statusline "1"


//sound settings

seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "11"
seta s_doppler "0"
seta s_separation "0.5"
seta s_musicvolume "0"




NAME.CFG

// Nick Selector

// This script can hold 6 Nick names. You have to place all your nick names twice.
// Once in the echo name section and once in the setname section

// Binded keys:

// The key to scroll through the names (in echo section)

bind n vstr Nick

//The key with which you set the name

bind m vstr setNick


// Set name section
// Set your nick names here
set Name1 "set name ^d*^0DTDM^d*^0tr^doo^0per"
set Name2 "set name ^d*^0DTDM^d*^9Tr^8oo^9per"
set Name3 "set name ^d*^0DTDM^d*^9Tr^3oo^9per"
set Name4 "set name ^v*^0DTDM^v*^0Tr^voo^0per"
set Name5 "set name ^v*^0DTDM^v*^0Tr^doo^0per"
set Name6 "set name ^v*^0DTDM^v*^7Trooper"

// echo name section
// Set your nick names here again
set echoName1 "echo ^0> ^7Nick^0: ^d*^0DTDM^d*^0tr^doo^0per"
set echoName2 "echo ^0> ^7Nick^0: ^d*^0DTDM^d*^9Tr^8oo^9per "
set echoName3 "echo ^0> ^7Nick^0: ^d*^0DTDM^d*^9Tr^3oo^9per"
set echoName4 "echo ^0> ^7Nick^0: ^v*^0DTDM^v*^0Tr^voo^0per"
set echoName5 "echo ^0> ^7Nick^0: ^v*^0DTDM^v*^0Tr^doo^0per""
set echoName6 "echo ^0> ^7Nick^0: ^v*^0DTDM^v*^7Trooper"

// Nick changer
set N1 "vstr echoName1; set Nick vstr N2; set setNick vstr Name1"
set N2 "vstr echoName2; set Nick vstr N3; set setNick vstr Name2"
set N3 "vstr echoName3; set Nick vstr N4; set setNick vstr Name3"
set N4 "vstr echoName4; set Nick vstr N5; set setNick vstr Name4"
set N5 "vstr echoName5; set Nick vstr N6; set setNick vstr Name5"
set N6 "vstr echoName6; set Nick vstr N1; set setNick vstr Name6"
set Nick "vstr N1"
set setNick "echo ^0>^7Choose a Nick first!^0<"
echo ^dName Selector script loaded^0!



SPAM.CFG


bind k vstr smily1
set smily1 "bind p vstr smily2; vsay cheer ^0:^dD"
set smily2 "bind p vstr smily3; vsay cheer ^0:^dDD"
set smily3 "bind p vstr smily1; vsay cheer ^0:^dDDD"


SPAWN.CFG

//SPAWN selection, made by Crisless

bind ENTER "setspawnpt 0;say_team ^0SPAWN ^d'^70"
bind HOME "setspawnpt 1;say_team ^0SPAWN ^d'^71"
bind DEL "setspawnpt 2;say_team ^0SPAWN ^d'^72
bind END "setspawnpt 3;say_team ^0SPAWN ^d'^73"
bind PGUP "setspawnpt 4;say_team ^0SPAWN ^d'^74"
bind PGDN "setspawnpt 5;say_team ^0SPAWN ^d'^75"


STATS.CFG


// Stats script

// Binded key
bind i "+vstr stats1 stats2"

// Script
set stats1 "+topshots; +stats"
set stats2 "-topshots; -topshots; -stats; -stats"
echo ^dstats script loaded^0!

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