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 butchji (Please note: this one is VERY long and has alot of cfg files within it)

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I<3Pie



Posts : 302
Join date : 2012-04-27
Age : 29
Location : Inside The Interweb

PostSubject: butchji (Please note: this one is VERY long and has alot of cfg files within it)   Mon Jul 09, 2012 12:35 pm

BUTCHJI1.CFG



//-----------------//
// ETconfig //
//-----------------//
// #riZe //
//-----------------//
// Player: //
//-----------------//
// butchji //
//-----------------//


echo 180 fps
echo bright (gray-ish)
echo sharp
echo pixelated edges
echo no grass

//mem & fps settings

seta com_soundmegs "128"
seta com_crashed "0"
seta com_hunkmegs "512"
seta com_maxfps "100"
seta forcefps "100"
seta com_zoneMegs "128"



//sound settings

seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "22"
seta s_doppler "0"
seta s_separation "0.5"
seta s_musicvolume "0"
seta s_volume "0.5"


//net settings

seta rate "25000"
seta snaps "20"
seta cl_timenudge "0"
seta cl_maxpackets "100"
seta cl_packetdup "1"
seta cl_wwwDownload "0"
seta cl_allowDownload "0"

//blood

seta cg_blinktime "100"
seta cg_showblood "0"
seta cg_bloodDamageBlend "0"
seta cg_bloodTime "0"
seta cg_bloodflash "0"

//some misc tweaks & settings

seta cg_coronafardist "0"
seta cg_fastSolids "0"
seta cg_vertexlight "1"
seta cg_noTaunt "0"
seta cg_deferPlayers "1"
seta timescale "1"
seta cg_timescale "1"
seta cg_autoaction "0"
seta cg_coronas "1"
seta cg_teamChatHeight "4"
seta cg_teamChatTime "5000"
seta cg_cycleAllWeaps "1"
seta cg_stereoSeparation "0.4"
seta cg_zoomStepFG "10"
seta cg_zoomStepSnooper "5"
seta cg_zoomStepBinoc "3"
seta cg_zoomDefaultFG "55"
seta cg_zoomDefaultSnooper "40"
seta cg_zoomDefaultBinoc "22.5"
seta cg_zoomstepsniper "2"
seta cg_zoomDefaultSniper "20"
seta cg_zoomfov "22.5"
seta cg_announcer "1"
seta cg_useWeapsForZoom "1"
seta cg_drawBuddies "1"
seta cg_selectedPlayer "2"
seta cg_marktime "0"
seta cg_smallCompass "1"
seta cg_drawCrosshairPickups "1"
seta cg_viewsize "100"
seta cg_autoactivate "1"
seta cg_predictItems "1"
seta cg_voiceSpriteTime "6000"
seta cg_cursorHints "1"
seta cg_descriptiveText "1"
seta cg_quickMessageAlt "1"
seta cg_drawNotifyText "1"
seta cl_doubletapdelay "0"
seta cg_autoswitch "0"
seta cl_run "1"
seta cl_punkbuster "1"
seta cg_wolfparticles "0"
seta cg_simpleItems "1"
seta cg_lodbias "2"
seta cg_lodscale "5"
seta cg_shadows "0"
seta cg_printObjectiveInfo "1"
seta cg_drawWeaponIconFlash "0"
seta cg_gibs "0"
seta cg_brassTime "0"
seta cg_atmosphericEffects "0"
seta cg_drawsmallpopupicons "1"
seta cg_weaponcycledelay "0"
seta cg_noAmmoAutoSwitch "1"
seta cg_muzzleFlash "1"
seta cg_autoreload "0"
seta logfile "2"
seta r_cache "1"


//graph settings

seta r_gamma "2"
seta r_picmip "0"
seta r_picmip2 "3"
seta r_colorbits "16"
seta r_texturebits "16"
seta r_depthbits "16"
seta r_stencilbits "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_swapinterval "0"
seta r_intensity "1.5"
seta r_mapoverbrightbits "2"
seta r_overbrightbits "0"
seta r_dynamiclight "0"
seta r_ignorehwgamma "0"
seta r_wolffog "0"
seta r_dlightBacks "0"
seta r_subdivisions "4"
seta r_inGameVideo "0"
seta r_ext_texture_env_add "0"
seta r_lodcurveerror "250"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_roundImagesDown "1"
seta r_drawfoliage "0"
seta r_simpleMipMaps "1"
seta r_vertexLight "1"
seta r_allowExtensions "1"
seta r_flares "0"
seta r_finish "1"
seta r_lodbias "2" // 0 on high, 1 medium ja 2 low detail
seta r_lodscale "5"
seta r_drawSun "0"
seta r_fastsky "1"
seta r_ext_ATI_pntriangles "0"
seta r_ati_truform_tess "0"
seta r_ati_fsaa_samples "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_flares "0"
seta r_smp "0"
seta r_displayrefresh "100"


//etpro

seta b_popuptime "0"
seta b_althud "2"
seta b_althudflags "4"
seta b_hitsounds "1"
seta b_drawranks "0"
seta b_tracers "2"
seta b_goatsound "0"
seta b_drawclock "0"
seta b_fireteamalpha "1"
seta b_simpleItems "0"
seta b_muzzleFlash "0"
seta b_descriptiveTextScale "1"
seta b_fireteamlatchedclass "1"



clear



BUTCHJI2.CFG



//-----------------//
// ETconfig //
//-----------------//
// #riZe //
//-----------------//
// Player: //
//-----------------//
// butchji //
//-----------------//

echo colorful
echo sharp
echo pixelated edges
echo 180-190 fps
echo bright (color-ish)
echo clear


//mem & fps settings

seta com_soundmegs "128"
seta com_crashed "0"
seta com_hunkmegs "512"
seta com_maxfps "100"
seta forcefps "100"
seta com_zoneMegs "128"



//sound settings

seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "22"
seta s_doppler "0"
seta s_separation "0.5"
seta s_musicvolume "0"
seta s_volume "0.5"


seta rate "25000"
seta snaps "20"
seta cl_timenudge "0"
seta cl_maxpackets "100"
seta cl_packetdup "1"
seta cl_wwwDownload "0"
seta cl_allowDownload "0"

//blood

seta cg_blinktime "100"
seta cg_showblood "0"
seta cg_bloodDamageBlend "0"
seta cg_bloodTime "0"
seta cg_bloodflash "0"

//some misc tweaks & settings

seta cg_coronafardist "0"
seta cg_fastSolids "0"
seta cg_vertexlight "1"
seta cg_noTaunt "0"
seta cg_deferPlayers "1"
seta timescale "1"
seta cg_timescale "1"
seta cg_autoaction "0"
seta cg_coronas "1"
seta cg_teamChatHeight "4"
seta cg_teamChatTime "5000"
seta cg_cycleAllWeaps "1"
seta cg_stereoSeparation "0.4"
seta cg_zoomStepFG "10"
seta cg_zoomStepSnooper "5"
seta cg_zoomStepBinoc "3"
seta cg_zoomDefaultFG "55"
seta cg_zoomDefaultSnooper "40"
seta cg_zoomDefaultBinoc "22.5"
seta cg_zoomstepsniper "2"
seta cg_zoomDefaultSniper "20"
seta cg_zoomfov "22.5"
seta cg_announcer "1"
seta cg_useWeapsForZoom "1"
seta cg_drawBuddies "1"
seta cg_selectedPlayer "2"
seta cg_marktime "0"
seta cg_smallCompass "1"
seta cg_drawCrosshairPickups "1"
seta cg_viewsize "100"
seta cg_autoactivate "1"
seta cg_predictItems "1"
seta cg_voiceSpriteTime "6000"
seta cg_cursorHints "1"
seta cg_descriptiveText "1"
seta cg_quickMessageAlt "1"
seta cg_drawNotifyText "1"
seta cl_doubletapdelay "0"
seta cg_autoswitch "0"
seta cl_run "1"
seta cl_punkbuster "1"
seta cg_wolfparticles "0"
seta cg_simpleItems "1"
seta cg_lodbias "2"
seta cg_lodscale "5"
seta cg_shadows "0"
seta cg_printObjectiveInfo "1"
seta cg_drawWeaponIconFlash "0"
seta cg_gibs "0"
seta cg_brassTime "0"
seta cg_atmosphericEffects "0"
seta cg_drawsmallpopupicons "1"
seta cg_weaponcycledelay "0"
seta cg_noAmmoAutoSwitch "1"
seta cg_muzzleFlash "1"
seta cg_autoreload "0"
seta logfile "2"
seta r_cache "1"


//graph settings

seta r_gamma "2"
seta r_picmip "3"
seta r_picmip2 "3"
seta r_colorbits "16"
seta r_texturebits "16"
seta r_depthbits "16"
seta r_stencilbits "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_swapinterval "0"
seta r_intensity "1.5"
seta r_mapoverbrightbits "3"
seta r_overbrightbits "1"
seta r_dynamiclight "0"
seta r_ignorehwgamma "1"
seta r_wolffog "0"
seta r_dlightBacks "0"
seta r_subdivisions "4"
seta r_inGameVideo "0"
seta r_ext_texture_env_add "0"
seta r_lodcurveerror "250"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_roundImagesDown "1"
seta r_drawfoliage "0"
seta r_simpleMipMaps "1"
seta r_vertexLight "1"
seta r_allowExtensions "1"
seta r_flares "0"
seta r_finish "1"
seta r_lodbias "2" // 0 on high, 1 medium ja 2 low detail
seta r_lodscale "5"
seta r_drawSun "0"
seta r_fastsky "1"
seta r_ext_ATI_pntriangles "0"
seta r_ati_truform_tess "0"
seta r_ati_fsaa_samples "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_flares "0"
seta r_smp "0"
seta r_displayrefresh "100"


//etpro

seta b_popuptime "0"
seta b_althud "2"
seta b_althudflags "4"
seta b_hitsounds "1"
seta b_drawranks "0"
seta b_tracers "2"
seta b_goatsound "0"
seta b_drawclock "0"
seta b_fireteamalpha "1"
seta b_simpleItems "0"
seta b_muzzleFlash "0"
seta b_descriptiveTextScale "1"
seta b_fireteamlatchedclass "1"



CLANWAR.CFG




echo "^7clanwar ^xconfig ^0loaded"

bind h "say ^7x)"
bind n "vstr chat1337"
bind m "vstr chat8"
bind i "vstr Karla"
bind u "exec MyConfigs/Quote1.cfg"
bind F10 "exec MyConfigs/Quote.cfg"
bind F11 "vstr lol"
bind F12 "vstr batsch"
bind j "cg_autoaction 0; exec MyConfigs/public.cfg"

set chat8 "vsay_team FTHealMe ^6HEAL ^5me."




set chat3 ""
set lol "exec MyConfigs/name.cfg"
set batsch "exec MyConfigs/name1.cfg"
set chat1337 "vsay_team FTResupplyMe ^6RESUPPLY ^5me."
set Karla "vsay hi ^7Duke Nukem: ^2Your ass, your face - what's the difference?"

pmove_fixed "0"
players
speclock

seta "cg_noVoiceChats" "0"
seta "cg_noVoiceText" "0"
seta "cg_teamChatHeight" "3"
seta "cg_teamChatTime" "99999"
seta "cg_teamChatsOnly" "0"

seta "pb_sleep" "500"
seta "pb_security" "0"
seta "pb_system" "0"

bind F3 "ready;players"


CLOSE.CFG


//mouse
seta m_pitch "0.016"
seta m_yaw "0.022"
seta m_filter "0"
seta sensitivity "1.0"
seta cg_fov "112"
seta cg_drawgun "0"
seta in_mouse "1"

//Crosshair
seta cg_crosshairHealth "0"
seta cg_drawCrosshair "3"
seta cg_crosshairSize "42"
seta cg_crosshairAlpha "0.9"
seta cg_crosshairAlphaAlt "1.0"
seta cg_crosshairColor "white"
seta cg_crosshairColorAlt "red"



bind 1 "weaponbank 1;cg_drawgun 1"
bind 2 "weaponbank 2;cg_drawgun 0"
bind 3 "weaponbank 3;cg_drawgun 0"
bind 4 "weaponbank 4;cg_drawgun 1"
bind 5 "weaponbank 5;cg_drawgun 1"
bind 6 "weaponbank 6;cg_drawgun 1"
bind 7 "weaponbank 7;cg_drawgun 1"



CVOP.CFG


bind F5 "class m 1;echo ^j[ ^7medic^j ];exec MyConfigs/MEDI.cfg"
bind F6 "class f 1;echo ^j[ ^7fieldop^j ];exec MyConfigs/FOPS.cfg"
bind F7 "class e 1;echo ^j[ ^7engi^j/^7smg^j ];exec MyConfigs/ENGI.cfg"
bind F8 "class c 1; vstr Covert"
bind F9 "class s 4;echo ^j[ ^7soldier^j/^7panzer^j ];exec MyConfigs/PANZ.cfg"

set Covert "say_team ^5I'm going ^6COVERTOPS^5/STEN"

// engi_smg "class e 1;say_team ^0ø ^7engi/smg ^0ø"
// medic "class m 1;say_team ^0ø ^7medic ^0ø"
// fieldop "class f 1;say_team ^0ø ^7fieldop ^0ø"
// soldier "class s 4;say_team ^0ø ^7panzer^0 ø"


bind MWHEELDOWN "vstr lool"

set ralf "set lool vstr rulf;exec MyConfigs/long.cfg"
set rulf "set lool vstr ralf;exec MyConfigs/close.cfg"
set lool "vstr ralf"


ENGI.CFG


// covert_sten "class c 1;say_team ^0ø ^7covops/sten ^0ø"
// medic "class m 1;say_team ^0ø ^7medic ^0ø"
// fieldop "class f 1;say_team ^0ø ^7fieldop ^0ø"
// soldier "class s 4;say_team ^0ø ^7panzer^0 ø"

bind F5 "class m 1;echo ^j[ ^7medic^j ];exec MyConfigs/MEDI.cfg"
bind F6 "class f 1;echo ^j[ ^7fieldop^j ];exec MyConfigs/FOPS.cfg"
bind F7 "class e 1; vstr Engi"
bind F8 "class c 1;echo ^j[ ^7covops^j/^7sten^j ];exec MyConfigs/CVOP.cfg"
bind F9 "class s 4;echo ^j[ ^7soldier^j/^7panzer^j ];exec MyConfigs/PANZ.cfg"

set Engi "say_team ^5I'm going ^6ENGINEER^5/SMG"
cg_autoactivate "1"

bind MWHEELDOWN "vstr lool"

set ralf "set lool vstr rulf;exec MyConfigs/long.cfg"
set rulf "set lool vstr ralf;exec MyConfigs/close.cfg"
set lool "vstr ralf"


FOPS.CFG



bind F5 "class m 1;echo ^j[ ^7medic^j ];exec MyConfigs/MEDI.cfg"
bind F6 "class f 1; vstr Field"
bind F7 "class e 1;echo ^j[ ^7engi^j/^7smg^j ];exec MyConfigs/ENGI.cfg"
bind F8 "class c 1;echo ^j[ ^7covops^j/^7sten^j ];exec MyConfigs/CVOP.cfg"
bind F9 "class s 4;echo ^j[ ^7soldier^j/^7panzer^j ];exec MyConfigs/PANZ.cfg"

set Field "say_team ^5I'm going ^6FIELDOPS"

// covert_sten "class c 1;say_team ^0ø ^7covops/sten ^0ø"
// engi_smg "class e 1;say_team ^0ø ^7engi/smg ^0ø"
// medic "class m 1;say_team ^0ø ^7medic ^0ø"
// soldier "class s 4;say_team ^0ø ^7panzer^0 ø"

bind MWHEELDOWN "vstr lool"

set ralf "set lool vstr rulf;exec MyConfigs/long.cfg"
set rulf "set lool vstr ralf;exec MyConfigs/close.cfg"
set lool "vstr ralf"


KILLBIND.CFG

bind MWHEELUP "kill; forcetapout;weaponbank 3;com_maxfps 100;cl_maxpackets 100;sensitivity 1.30;m_pitch 0.01600"



LONG.CFG

//mouse
seta m_pitch "0.01501"
seta m_yaw "0.02200"
seta m_filter "0"
seta cl_freelook "1"
seta sensitivity "1.30"
seta cg_drawgun "0"
seta cg_fov "90"
seta in_mouse "1"

//Crosshair
seta cg_crosshairHealth "0"
seta cg_drawCrosshair "5"
seta cg_crosshairSize "45"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairAlphaAlt "0.5"
seta cg_crosshairColor "cyan"
seta cg_crosshairColorAlt "cyan"

bind 1 "weaponbank 1;cg_drawgun 1;cg_fov 120;m_pitch 0.01501"
bind 2 "weaponbank 2;cg_drawgun 0;cg_fov 90;m_pitch 0.01501"
bind 3 "weaponbank 3;cg_drawgun 0;cg_fov 90;m_pitch 0.01501"
bind 4 "weaponbank 4;cg_drawgun 1;cg_fov 120;m_pitch 0.02200"
bind 5 "weaponbank 5;cg_drawgun 1;cg_fov 120;m_pitch 0.01600"
bind 6 "weaponbank 6;cg_drawgun 1;cg_fov 120;m_pitch 0.01600"
bind 7 "weaponbank 7;cg_drawgun 1;cg_fov 120;m_pitch 0.01600"


MEDI.CFG




bind F5 "class m 1; vstr Medigue"
bind F6 "class f 1;echo ^j[ ^7fieldop^j ];exec MyConfigs/FOPS.cfg"
bind F7 "class e 1;echo ^j[ ^7engi^j/^7smg^j ];exec MyConfigs/ENGI.cfg"
bind F8 "class c 1;echo ^j[ ^7covops^j/^7sten^j ];exec MyConfigs/CVOP.cfg"
bind F9 "class s 4;echo ^j[ ^7soldier^j/^7panzer^j ];exec MyConfigs/PANZ.cfg"

set Medigue "say_team ^5I'm going ^6MEDIC"

// covert_sten "class c 1;say_team ^0ø ^7covops/sten ^0ø"
// engi_smg "class e 1;say_team ^0ø ^7engi/smg ^0ø"
// fieldop "class f 1;say_team ^0ø ^7fieldop ^0ø"
// soldier "class s 4;say_team ^0ø ^7panzer^0 ø"

cg_autoactivate "1"

bind MWHEELDOWN "vstr lool"

set ralf "set lool vstr rulf;exec MyConfigs/long.cfg"
set rulf "set lool vstr ralf;exec MyConfigs/close.cfg"
set lool "vstr ralf"


PANZ.CFG



bind F5 "class m 1;echo ^j[ ^7medic^j ];exec MyConfigs/MEDI.cfg"
bind F6 "class f 1;echo ^j[ ^7fieldop^j ];exec MyConfigs/FOPS.cfg"
bind F7 "class e 1;echo ^j[ ^7engi^j/^7smg^j ];exec MyConfigs/ENGI.cfg"
bind F8 "class c 1;echo ^j[ ^7covops^j/^7sten^j ];exec MyConfigs/CVOP.cfg"
bind F9 "class s 4; vstr Panzerfaust"

set Panzerfaust "say_team ^5I'm going ^6PANZERFAUST"

// medic "class m 1;say_team ^0ø ^7medic ^0ø"
// covert_sten "class c 1;say_team ^0ø ^7covops/sten ^0ø"
// engi_smg "class e 1;say_team ^0ø ^7engi/smg ^0ø"
// fieldop "class f 1;say_team ^0ø ^7fieldop ^0ø"

cg_autoactivate "1"

bind MWHEELDOWN "vstr lool"

set ralf "set lool vstr rulf;exec MyConfigs/long.cfg"
set rulf "set lool vstr ralf;exec MyConfigs/close.cfg"
set lool "vstr ralf"



SPAWN.CFG


bind INS "setspawnpt 0; say_buddy ^10 ^1[^7Default^1]"
bind HOME "setspawnpt 1; say_buddy ^11 ^1[^7Axis/ammohouse^1]"
bind PGUP "setspawnpt 2; say_buddy ^12 ^1[^7Allies^1]"
bind DEL "setspawnpt 3; say_buddy ^13 ^1[^7Allied Spawn (Goldrush)^1]"
bind END "setspawnpt 4; say_buddy ^14 ^1[^7Forward Hut^1]"
bind PGDN "setspawnpt 5; say_buddy ^15 ^1[^7Command Post/Lower Warehouse^1]"

<BHS/3 Clan ***
pie
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