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 Bape config file

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I<3Pie



Posts : 302
Join date : 2012-04-27
Age : 29
Location : Inside The Interweb

PostSubject: Bape config file   Mon Jul 09, 2012 12:26 pm

// ETConfig by bape

// Personal Settings
85.17.181.6:27910
UnbindAll
Clear
Seta Name "^pPlayer"
Seta Sensitivity "1.17"
Seta M_Pitch "0.017"
Seta M_Filter "0"
Bind Mouse1 "+Attack"
Bind Mouse2 "+Moveup"
Bind Mouse3 ";Kill;ForceTapout"
Bind Mouse4 "Weapalt"
Bind MWheelUp "Weaponbank 5"
Bind MWheelDown "Weaponbank 2"

Seta Cg_Fov "96"
Seta B_AltHud "2"
Seta B_AltHudFlags "6"
Seta B_AntiLag "1"
Seta Com_Maxfps "100"
Seta Cg_DrawFps "100"
Seta Cg_MuzzleFlash "0"
Seta B_Tracers "0"
Seta B_Hitsounds "1"
Seta Cg_DrawSmallPopupIcons "1"
Seta B_Popuptime "-1"
Seta B_HudYOffset "0"

Seta Cg_Drawcrosshair "5"
Seta Cg_CrosshairSize "40"
Seta Cg_CrosshairColor "Cyan"
Seta Cg_CrosshairPulse "0"

Seta B_FireteamAlpha "1.0"
Seta B_FireteamLatchedClass "1"

Bind LeftArrow ";Team R 1"
Bind DownArrow ";Team S"
Bind RightArrow ";Team B 1"

Bind 7 ";Class M"
Bind 8 ";Class E 1"
Bind 9 ";Class C 1"

Bind KP_LeftArrow ";SetSpawnPt 4"
Bind KP_End ";SetSpawnPt 1"

// From Juga Cfg
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"

Bind ALT "+Stats"

bind A "+moveleft"
Bind B "+Zoom"
bind D "+moveright"
bind W "+forward"
bind S "+back"
bind E "+leanright"
bind Q "+leanleft"
bind F "+activate"

bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "notready"

bind KP_DEL "fireteam create; vote no; fireteam inviteall"
bind KP_ENTER "mp_fireteamadmin"
bind KP_INS "selectbuddy -2"

bind L "openlimbomenu"
bind R "+reload"
bind G "+mapexpand"
bind SHIFT "+sprint"
bind SPACE "+MoveDown"
bind T "messagemode"
bind TAB "+scores"
bind U "messagemode3"
bind V "mp_quickmessage"

bind X "+prone"
bind Y "messagemode2"

// From Sonight Cfg
seta r_allowExtensions "1"
seta r_allowSoftwareGL "1"
seta r_ambientScale "0.5"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
seta r_ati_truform_tess "0"
seta r_bonesDebug "0"
seta r_cache "1"
seta r_cacheModels "1"
seta r_cacheShaders "1"
seta r_clampToEdge "1"
seta r_clear "0"

seta r_colorbits "0"
seta r_colorMipLevels "0"
seta r_customaspect "0"
seta r_customheight "900"
seta r_customwidth "1440"
Seta R_Mode "-1"

seta r_debuglight "0"
seta r_debugSort "0"

seta r_debugSurface "0"
seta r_depthbits "24"
seta r_detailtextures "0"
seta r_directedScale "1"
seta r_displayRefresh "60"
seta r_dlightBacks "1"

seta r_drawBuffer "GL_BACK"
seta r_drawentities "1"
seta r_drawfoliage "0"
seta r_drawSun "0"
seta r_drawworld "1"
seta r_dynamiclight "0"
seta r_ext_ATI_pntriangles "0"

seta r_ext_compiled_vertex_array "1"
seta r_ext_compressed_textures "1"
seta r_ext_gamma_control "0"

seta r_ext_multitexture "1"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_env_add "1"
seta r_ext_texture_filter_anisotropic "0"
seta r_facePlaneCull "1"
seta r_fastsky "1"

seta r_flares "0"
seta r_fullscreen "1"
seta r_gamma "1.9"
seta r_glDriver "OpenGL32"
seta r_glIgnoreWicked3D "1"
seta r_highQualityvideo "0"
seta r_ignore "1"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_ignorehwgamma "1"
seta r_inGameVideo "1"
seta r_intensity "1"
seta r_lightmap "0"

seta r_lodbias "2"
seta r_lodCurveError "250"
seta r_lodscale "5"
seta r_lockpvs "0"
seta r_logFile "0"
seta r_lowMemTextureSize "0"
seta r_mapoverbrightbits "3"
seta r_maskMinidriver "0"

seta r_maxpolys "4096"
seta r_maxpolyverts "8192"
seta r_measureOverdraw "0"

seta r_nobind "0"
seta r_nocull "0"
seta r_nocurves "0"
seta r_noportals "0"

seta r_norefresh "0"
seta r_normallength "0.5"

seta r_novis "0"

seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_offsetfactor "-1"

seta r_offsetunits "-2"
seta r_oldMode ""
seta r_overbrightBits "0"
seta r_picmip "3"
seta r_picmip2 "3"
seta r_portalOnly "0"
seta r_primitives "0"
seta r_printShaders "0"
seta r_railCoreWidth "1"
seta r_railSegmentLength "32"
seta r_railWidth "16"

seta r_rmse "0"
seta r_roundImagesDown "1"
seta r_saveFontData "0"
seta r_showcluster "0"
seta r_showImages "0"
seta r_showmodelbounds "0"

seta r_shownormals "0"
seta r_showsky "0"

seta r_showSmp "0"
seta r_showtris "0"
seta r_simpleMipMaps "1"
seta r_singleShader "0"
seta r_skipBackEnd "0"

seta r_smp "0"
seta r_speeds "0"
seta r_stencilbits "0"

seta r_stereo "0"
seta r_subdivisions "20"
seta r_swapInterval "0"
seta r_textureAnisotropy "1.0"
seta r_texturebits "0"
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_uifullscreen "0"
seta r_verbose "0"
seta r_vertexLight "1"
seta r_wolffog "0"
seta r_zfar "0"

// From Perfo Cfg
seta cg_bloodDamageBlend "0"
seta cg_bloodFlash "0"
seta cg_bloodTime "0"
seta cg_bobpitch "0"
seta cg_bobroll "0"
seta cg_bobup "0"
seta cg_bobyaw "0"

seta s_bits "16"
seta s_channels "2"
seta s_defaultsound "0"
seta s_doppler "1"
seta s_khz "44"
seta s_mixahead "0.06"
seta s_mixPreStep "0.02"
seta s_musicvolume "0.000000"
seta s_separation "0.5"
seta s_volume "0.4"
seta s_wavonly "0"

<BHS/3 Clan ***
pie
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